👋 Hi, my name is

Vasco Hooiveld.

I create immersive media,
bringing stories to life with sound and music.

I'm an audio designer & music composer with a strong technical background and drive to push the boundaries of interactive entertainment. Currently doing my internship at Skunx Studio.

About Me

With over five years of experience in game development and music production, and a degree in programming, I create immersive audio experiences by blending technical skills with creative expertise. I specialize in pushing the boundaries of interactive entertainment.

Currently studying Game Design & Production at Breda University of Applied Sciences, I have specialized in game audio. Last September, I've finished my exchange program at Howest DAE in Game Sound Integration.

Learn more about me or scroll down to explore my highlighted work.

Here are a few tools I’ve been working with recently:

  • Unreal Engine
  • Wwise
  • FMOD
  • Visual Studio
  • Reaper
  • Ableton
  • Perforce
  • Jira
  • Confluence
profile

Demo Reel

Highlighted Work

Sicaria

Featured Project

Sicaria

A Third person stealth game set in Antwerp during the Eighty Years' war.

  • UE 5.3 |
  • Audiokinetic Wwise
Overgrown Tech Library

Featured Project

Overgrown Tech Library

An environment audio experience created in Unreal, Maya and FMOD.

  • UE5.4 |
  • Maya |
  • Substance

Let’s get in touch!

Feel free to contact me on LinkedIn or through my email. I’m currently doing my internship at Skunx Studios but always happy to have a chat or connect with like-minded people.