Camp Champ
A hectic 2vs2 co-op couch game of capture the flag.
A showcase of my creative and technical projects.
A hectic 2vs2 co-op couch game of capture the flag.
MetaSound Implementation in a Soviet environment setting.
A sound re-design on game footage of Ori and the Will of the Wisps.
An environment audio experience created in Unreal, Maya and FMOD.
A sampler plugin for linear media created in C++ with Juce Framework.
A Third person stealth game set in Antwerp during the Eighty Years' war.
Sound design & music composition for a animated short.
Sound design for a cinematic animated short.