My Portfolio

A showcase of my creative and technical projects.

  • All
  • Game Project
  • Linear Media
Overgrown Tech Library

Game Project

Overgrown Tech Library

A 3D environmental audio experience created in Unreal Engine.

  • UE5.4 |
  • Maya |
  • FMOD
The Explorer

Game Project

The Explorer

An Unity project with full audio implementation in Wwise and FMOD.

  • Unity |
  • FMOD |
  • Wwise
Stranded

Linear Media

Stranded

An animated short where I recorded all foley and vocalization.

  • SoundDesign |
  • Recording |
  • Mixing
Umbrella's in the Sun

Linear Media

Umbrella's in the Sun

Created the sound design and mix for a cinematic animated short.

  • SoundDesign |
  • Mixing
Sampler VST

Linear Media

Sampler VST

A DAW plugin for linear media created in C++ with Juce Framework.

  • VST |
  • Juce |
  • Sampler
Cropout!

Game Project

Cropout!

Unreal Engine Sample where I redid the audio & added custom blueprints.

  • UE5.4 |
  • MetaSounds |
  • Procedural
Game Sound Re-design

Linear Media

Game Sound Re-design

4 game sequences where I focused on different aspects of sound design.

  • SoundDesign |
  • Reaper
Sicaria

Game Project

Sicaria

A Third person stealth game set in Antwerp during the Eighty Years' war.

  • UE5.3 |
  • Wwise |
  • Steam
Camp Champ

Game Project

Camp Champ

A hectic 2vs2 co-op couch game of capture the flag.

  • UE5.2 |
  • FMOD |
  • LevelDesign